Runs entirely in the browser: no install, no sign-up, on any phone.
Locked in an abandoned house. Three matches, fifteen seconds of light each. A match can be spent on knowledge instead: the wall map burns into your memory and then FADES (three matches on the map means you know it forever), the compass gives you an arrow to the exit, the clock freezes HIM. Or you can save the light for the road — but light is exactly what draws the resident. Running out of matches is not a loss: walk out blind, from memory. Getting caught is.
Open the game and start right away — no install, no account. On a computer use the mouse or arrow keys, on a phone just tap. Your result is stored on your own device.